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	<link>http://skellywag.wordpress.com</link>
	<description>digital ramblings of a skellywag</description>
	<lastBuildDate>Wed, 29 Oct 2008 22:24:44 +0000</lastBuildDate>
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		<item>
		<title>DMDN 305: Performance Controller</title>
		<link>http://skellywag.wordpress.com/2008/10/30/dmdn-305-performance-controller/</link>
		<comments>http://skellywag.wordpress.com/2008/10/30/dmdn-305-performance-controller/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 22:24:44 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Real-Time Interactives]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[max/msp]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=104</guid>
		<description><![CDATA[Create a interface that allows the user to &#8216;play&#8217; the real-time graphics and then use this in a live performance. You can read a more detailed review of the project here: DMDN 305: Performance Controller Documentation Here is a video of the output: Posted in Real-Time Interactives Tagged: arduino, max/msp, Real-Time Interactives<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=104&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">skellywag</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/10/keyboard1.jpg" medium="image">
			<media:title type="html">Glockenspiel</media:title>
		</media:content>
	</item>
		<item>
		<title>DMDN 305: Project 2 &#8211; Performance Controller</title>
		<link>http://skellywag.wordpress.com/2008/09/08/dmdn-305-project-2-performance-controller-research/</link>
		<comments>http://skellywag.wordpress.com/2008/09/08/dmdn-305-project-2-performance-controller-research/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 02:14:58 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Real-Time Interactives]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=92</guid>
		<description><![CDATA[How can digital media designers create compelling new performance based experiences for an audience? For the final project in 305 I would like to develop a visual keyboard that allows the performer to &#8216;play&#8217; visuals. To this end i&#8217;ve been thinking about creating/hacking a xylophone to use as the main interface. There could be FSRs [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=92&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/09/08/dmdn-305-project-2-performance-controller-research/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">skellywag</media:title>
		</media:content>
	</item>
		<item>
		<title>DMDN Project 1: Documentation</title>
		<link>http://skellywag.wordpress.com/2008/08/15/dmdn-project-1-documentation/</link>
		<comments>http://skellywag.wordpress.com/2008/08/15/dmdn-project-1-documentation/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 22:26:46 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Project 1: Retelling Tales]]></category>
		<category><![CDATA[Real-Time Interactives]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=79</guid>
		<description><![CDATA[Here at last, the final post for project one. I was initially drawn to retelling the stock market crash of 1987 for the challenge of presenting data normally thought of as boring, unexciting and just a bunch of number, in an engaging and dynamic fashion. The thought of stock traders, for me,  conjures up images [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=79&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/08/15/dmdn-project-1-documentation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">skellywag</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/start.jpg?w=300" medium="image">
			<media:title type="html">Final Game</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/game.jpg?w=300" medium="image">
			<media:title type="html">Game Play</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/marketcrash2.jpg?w=300" medium="image">
			<media:title type="html">Market crash</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/musuem.jpg?w=279" medium="image">
			<media:title type="html">Final placement</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/boxdesign.jpg?w=300" medium="image">
			<media:title type="html">Button design</media:title>
		</media:content>
	</item>
		<item>
		<title>Making Stuff</title>
		<link>http://skellywag.wordpress.com/2008/08/11/making-stuff/</link>
		<comments>http://skellywag.wordpress.com/2008/08/11/making-stuff/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 01:00:51 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Project 1: Retelling Tales]]></category>
		<category><![CDATA[Real-Time Interactives]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=66</guid>
		<description><![CDATA[Over the last few days I have been creating the interface for my project. Clasping the JayCar catalogue close to my heart I headed down to the stores to stock up on supplies. At Jaycar I picked up a selection of stuff I could use on my button prototype. I bought a series of different [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=66&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/08/11/making-stuff/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/97c5fdfabf93e61540f93d0e3ec0e7bb?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">skellywag</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/model_1.jpg?w=300" medium="image">
			<media:title type="html">Supplies</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/model_2.jpg?w=300" medium="image">
			<media:title type="html">Prototype 1</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/model_3.jpg?w=300" medium="image">
			<media:title type="html">Paper mock-up</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/box_plan.jpg?w=300" medium="image">
			<media:title type="html">Box</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/layout9_wall1.jpg?w=279" medium="image">
			<media:title type="html">in situ</media:title>
		</media:content>
	</item>
		<item>
		<title>Project 1: Quartz developments</title>
		<link>http://skellywag.wordpress.com/2008/08/07/project-1-quartz-developments/</link>
		<comments>http://skellywag.wordpress.com/2008/08/07/project-1-quartz-developments/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 03:51:11 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Project 1: Retelling Tales]]></category>
		<category><![CDATA[Real-Time Interactives]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=57</guid>
		<description><![CDATA[Over the last few days I have been spending time in Quartz composer, working on the game play for my interactive. I haven&#8217;t really been too concerned with the look and feel (it&#8217;s looking very grey), more proof of concept stuff at this point. The games begins when the user buys stock by pressing the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=57&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/08/07/project-1-quartz-developments/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">skellywag</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/poc_start.jpg?w=300" medium="image">
			<media:title type="html">Game beginning</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/poc.jpg?w=300" medium="image">
			<media:title type="html">Mid-game</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/poc_end_lose.jpg?w=300" medium="image">
			<media:title type="html">Lose game</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/poc_end_win.jpg?w=300" medium="image">
			<media:title type="html">Win game</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/08/stand2.jpg?w=300" medium="image">
			<media:title type="html">In Situ</media:title>
		</media:content>
	</item>
		<item>
		<title>Switches</title>
		<link>http://skellywag.wordpress.com/2008/08/01/switches/</link>
		<comments>http://skellywag.wordpress.com/2008/08/01/switches/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 04:19:48 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Project 1: Retelling Tales]]></category>
		<category><![CDATA[dmdn 305]]></category>
		<category><![CDATA[physical interactives]]></category>
		<category><![CDATA[switches]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=49</guid>
		<description><![CDATA[Yesterday I ventured along to to Jaycar Electronics in search of inspiration for the physical interactive component for project one. The gentleman behind the counter was very helpful in talking me through the different types of switches available. One of the more interesting ones was a temperature based switch. This got me thinking about how [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=49&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/08/01/switches/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/97c5fdfabf93e61540f93d0e3ec0e7bb?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">skellywag</media:title>
		</media:content>
	</item>
		<item>
		<title>DMDN 305 Project 1: Retelling Tales &#8211; Concept</title>
		<link>http://skellywag.wordpress.com/2008/07/30/dmdn-305-project-1-retelling-tales-concept/</link>
		<comments>http://skellywag.wordpress.com/2008/07/30/dmdn-305-project-1-retelling-tales-concept/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 10:31:25 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Project 1: Retelling Tales]]></category>
		<category><![CDATA[Quartz Composer Experiments]]></category>
		<category><![CDATA[Real-Time Interactives]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=42</guid>
		<description><![CDATA[The keyboard and mouse have remained the predominant forms of computer input, how can these tools be appropriated to create new approaches to interaction design? For the first project for 305 we are challenged with reinterpreting a tale from the &#8216;Telling Stories&#8217; exhibit at the Museum of Wellington City and Sea. We are to select [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=42&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/07/30/dmdn-305-project-1-retelling-tales-concept/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/97c5fdfabf93e61540f93d0e3ec0e7bb?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">skellywag</media:title>
		</media:content>
	</item>
		<item>
		<title>Discovering Quartz Composer</title>
		<link>http://skellywag.wordpress.com/2008/07/21/discovering-quartz-composer/</link>
		<comments>http://skellywag.wordpress.com/2008/07/21/discovering-quartz-composer/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 07:33:16 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Quartz Composer Experiments]]></category>
		<category><![CDATA[Real-Time Interactives]]></category>
		<category><![CDATA[quartz composer]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=21</guid>
		<description><![CDATA[Here are some screen shots of the experimentation I have been doing in Quartz Composer over the last week. I will be using this programme to creat real-time interactives for my latest project at Victoria University. Both examples use particle emitters as their base. The first example looks at using the position of the mouse [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=21&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/07/21/discovering-quartz-composer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/97c5fdfabf93e61540f93d0e3ec0e7bb?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">skellywag</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/07/colour.jpg" medium="image">
			<media:title type="html">working with colour</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/07/size2.jpg" medium="image">
			<media:title type="html">Size</media:title>
		</media:content>
	</item>
		<item>
		<title>Cinematics Presentation</title>
		<link>http://skellywag.wordpress.com/2008/05/30/cinematics-presentation/</link>
		<comments>http://skellywag.wordpress.com/2008/05/30/cinematics-presentation/#comments</comments>
		<pubDate>Thu, 29 May 2008 21:46:43 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Project 5: Cinematics Presenation]]></category>
		<category><![CDATA[Cinematics]]></category>
		<category><![CDATA[dvd studio pro]]></category>
		<category><![CDATA[non-linear narratives]]></category>
		<category><![CDATA[visual references]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=12</guid>
		<description><![CDATA[Does form follow function or does function follow form? Is it possible for an interface to tell a story? In what ways does the content communicate with form and vice versa? For the 5th and final project for DMDN 211 the challenge is to create an engaging experience in the realms of dvd authoring. We [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=12&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/05/30/cinematics-presentation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/97c5fdfabf93e61540f93d0e3ec0e7bb?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">skellywag</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/05/visualref3.jpg" medium="image" />
	</item>
		<item>
		<title>Poster boy for perspective</title>
		<link>http://skellywag.wordpress.com/2008/04/29/autistk-gig-poster-god/</link>
		<comments>http://skellywag.wordpress.com/2008/04/29/autistk-gig-poster-god/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 20:49:58 +0000</pubDate>
		<dc:creator>skellywag</dc:creator>
				<category><![CDATA[Cinematics]]></category>
		<category><![CDATA[Project 3: Documentary: Perspective & Viewpoints]]></category>
		<category><![CDATA[documentary]]></category>

		<guid isPermaLink="false">http://skellywag.wordpress.com/?p=9</guid>
		<description><![CDATA[Whose perspective do we see the world through and how does this reflect our design? Project 3 is about seeing the world through someone else’s perspective. The subject I have chosen for this assignment is Hadley Donaldson, (AKA Autistk), a talented, local graphic artist. For the purposes of this documentary I will focus solely on [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=skellywag.wordpress.com&amp;blog=3012721&amp;post=9&amp;subd=skellywag&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://skellywag.wordpress.com/2008/04/29/autistk-gig-poster-god/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/97c5fdfabf93e61540f93d0e3ec0e7bb?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">skellywag</media:title>
		</media:content>

		<media:content url="http://skellywag.files.wordpress.com/2008/04/visual-ref21.jpg?w=202" medium="image">
			<media:title type="html">A selection of Autistk\'s work</media:title>
		</media:content>
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